Mountain Zebra

 

Zebra model made in Nomad

Mountain Zebra

I wanted to test the limits of Nomad’s vertex painting, so what better test than to try and hand paint all these stripes. The model was pushing 3 million polygons, so it seemed like an apt model to attempt this. The base mesh was modeled in Blender to assure it had adequate edge-loops around the limbs and facial features.